Healing Items

Healing items are the primary way to regain lost health throughout Blue Stinger. All healing items take the form of food and drinks, and can be found or bought from vending machines scattered around Dinosaur Island.

Certain items heal for more than others, and even some health items permanently increase a character's health.

Tips
Healing Items are vital to surviving through Dinosaur Island, and as such, it's always useful to have a good supply of them in your inventory. In addition to avoiding death, your characters start limping and moving slower when their health goes lower than 2/3rds, and even slower at 1/3rd health, making it more and more difficult to avoid further damage. At 1/3rd health and lower, your health bar changes from green to yellow, then to red.

Because limping can become annoying, it's recommended to have both cheaper healing items (like Large Hassy) and expensive items (like Hot Dogs/Hamburgers), so you aren't wasting potential healing.

Although vending machines with healing items appear frequently, you can have as many as 255 per healing item, so you can horde healing items when you have the time to grind for them.

All healing items take a 5 second animation to be consumed, except for Small Hassy and Large Hassy, which take 4 seconds. This can be interrupted by an enemy attack, which wastes the healing item, whether the healing effects occurred or not. It should also be noted that non-Hassy healing items' healing effect start at about 2 seconds into the animation, while Hassy's healing near the end of the animation.

It is highly recommended that you save up your money and invest in sushi/pasta/steak plates whenever you can, purchasable in the Hello Market Secret Shop (accessible after acquiring the 4 PenPen stamps). Not only do they permanently boost your health, but they also heal a bit more health than the permanent health gain, so it's financially efficient to wait to use them when you're injured instead of using another healing item.

3 sushi plate's HP boost equates to one pasta plate, and 3 pasta plate's HP boost equates to one steak plate (making 9 sushi plate's HP boost equate to 1 steak plate).

Once Eliot and Dogs have maximum health, certain healing items, like Small Hassy and Sandwich, become obsolete, as they don't scale with your total health.